Pat as the Zoolander minder
Damnit guys, I’m a soil scientist, not a professional film or television actor. — Pat “Zoolander” Molony
Field Lab · Station Challenge
4 COLOURS · 4 NUMBERS · 1 LOCK

Dirt on the Job

Pat reads the ground for a living. Mix four colours. Read four numbers. Crack the lock.

4Target colours
4Grid numbers
1Code lock

The brief Read aloud by the marshal

Lab opens

Pat spends his days reading the dirt.

You’ve got acidic soil, basic soil, and four colours to hit.

Mix by ratio. Test. Match the colour. Each experiment has a grid — acid across, base down. Land on the right cell and you’ll find a number.

Four colours. Four numbers. One lock. Crack the code. Open the box. That’s the job.

How it cracks Four experiments · one code

Match colour

Mix acid + base scoops until your test hits the target swatch.

Read grid

Find your acid:base ratio cell. The number inside is yours.

Repeat × 4

Four colours → four numbers. Record in experiment order.

Open lock

Enter the four numbers. Lock opens or it doesn’t.

The grid & the lock One grid per colour · four-number code

Ratio grid · sample

X = acidic scoops · Y = basic scoops · true cell holds the code number
1
2
3
4
5
1
3
8
1
5
9
2
2
6
7
4
0
3
5
9
3
1
8
4
4
0
2
6
5
Acid scoops → · Base scoops ↓

The 4-code lock

7
?
?
?

Enter in experiment order — Colour 1 → 2 → 3 → 4.
Marshal holds the true code. Lock opens, you’re through.

Example · Four experiments

Mix each target colour, read the grid number, enter all four to crack the lock
Example showing the four soil colour experiments and ratio grids that produce the four-number lock code

Method Per colour · repeat four times

Scoop Acid scoops + base scoops
Test Kit colour vs target swatch
Grid Find your ratio cell · read number
Lock Enter 4 numbers · open the box

Materials & targets Four swatches · four grids · one lock

Sample A · Acidic

One end of the kit colour scale

Sample B · Basic

Other end of the scale

Four target swatches

  • pH kit — liquid indicator or strips + chart
  • 4 ratio grids — acid × base scoops, numbers in cells
  • 4-code lock — numbers in experiment order
  • Locked box — holds the next clue / QR
  • Scoops — same size · 1 scoop = 1 grid step
  • Cups · water · gloves · wipes

Field rules Marshal has the key

Use only Sample A, Sample B, water, the kit, swatches, and grids.

Mix whole scoops that map to the grid axes. Don’t contaminate source pots.

Record the number from the cell that matches your ratio — not the closest-looking one.

No phones for pH charts, colour pickers, or reverse-looking up the code.

Enter the four numbers on the lock in experiment order (1 → 2 → 3 → 4).

Wrong code: lock stays shut. Keep mixing. Don’t force it or swap grids.

Bag waste soil. Leave the park cleaner than you found it.

Marshal may say “close enough” on colour — but the number is still the one in your claimed cell.

Timing ~10 min total per team

Brief
~1m
Show grids · lock · swatches
Crack window
~8m
Mix · match · read · unlock
Score
~1m
Time + partial progress
Next clue
Unlock
Inside the box once code opens

Scoreboard Lock opens = the win

1st
Fastest unlock
10
2nd
Runner-up unlock
7
3rd
Podium unlock
5
4th+
Unlock after podium
4
Partial
3 numbers at buzzer
3
Bonus · marshal call Clean unlock with no colour help +2 · fastest unlock under 5 min +2 · best lab-scientist / Pat impression +2 · tie-break = faster unlock time